




....................X0---Overview
....................X1---Standard to World Map
....................X2---World to Standard Map
....................X3---Standard to Standard Map
....................X4---Map Assignment #




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_____________________________________________________-Overview-__________________________________________________________
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..........For the starting position of the Overworld Player, Ship, Airship, Bridge, and Canal, use Hackster.

..........In the Standard Map Editor, look at View Coords. If the follow up is correct, then you can use Hackster.
..........If the follow up shows an incorrect location, then you must use a Hex Editor.

..........Use a Hex Editor for everything else.



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______________________________________________-Standard to World Map-____________________________________________________
_________________________________________________________________________________________________________________________



..........Exit to X and Y on the World Map from the following


2df4-Coneria Castle X.......2df3-Ordeal X...............
2e04-Coneria Castle Y.......2e03-Ordeal Y...............


2df0-Titan East X...........2df1-Titan West X...........
2e00-Titan East Y...........2e01-Titan West Y...........


2df5-Earth X................2df6-Gurgu X................2df2-Ice X..................
2e05-Earth Y................2e06-Gurgu Y................2e02-Ice Y..................


2df7-Sea Shrine X...........2df8-Mirage Tower X.........
2e07-Sea Shrine Y...........2e08-Mirage Tower Y.........


2df9-Fiends Revisited X.....
2e09-Fiends Revisited Y.....



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______________________________________________-World to Standard Map-____________________________________________________
_________________________________________________________________________________________________________________________



..........Start on X and Y when entering from the World Map



2c91-Coneria X..............2c92-Provoka X..............2c93-Elfland X..............2c94-Melmond X..............
2cb1-Coneria Y..............2cb2-Provoka Y..............2cb3-Elfland Y..............2cb4-Melmond Y..............
2dd1-Map #..................2dd2-Map #..................2dd3-Map #..................2dd4-Map #..................


2c95-Cresent X..............2c96-Gaia X.................2c97-Onrac X................2c98-Leifen X...............
2bb5-Cresent Y..............2bb6-Gaia Y.................2cb7-Onrac Y................2cb8-Leifen Y...............
2dd5-Map #..................2dd6-Map #..................2dd7-Map #..................2dd8-Map #..................


2c99-Coneria Castle 1F X....2c9a-Elfland Castle X.......2c9b-Northwest X............2c9c-Ordeal 1F X............
2cb9-Coneria Castle 1F Y....2cba-Elfland Castle Y.......2cbb-Northwest Y............2cbc-Ordeal 1F Y............
2dd9-Map #..................2dda-Map #..................2ddb-Map #..................2ddc-Map #..................



..........Enter All others from World Map


2c9d-Fiends X...............2ca5-Matoya X...............2ca4-Dwarf X................2ca7-Marsh X................
2cbd-Fiends Y...............2cc5-Matoya Y...............2cc4-Dwarf Y................2cc7-Marsh Y................
2ddd-Map #..................2de5-Map #..................2de4-Map #..................2de7-Map #..................


2ca9-Titan East X...........2caa-Titan West X...........2ca6-Sarda X................
2cc9-Titan East Y...........2cca-Titan West Y...........2cc6-Sarda Y................
2de9-Map #..................2dea-Map #..................2de6-Map #..................


2c9e-Earth B1 X.............2c9f-Gurgu B1 X.............2ca0-Ice B1 X..................
2cbe-Earth B1 Y.............2cbf-Gurgu B1 Y.............2cc0-Ice B1 Y..................
2dde-Map #..................2ddf-Map #..................2de0-Map #..................


2ca1-Cardia2 X..............2cab-Cardia3 X..............2cac-Cardia4 X..............2cad-Cardia5 X..............
2cc1-Cardia2 Y..............2ccb-Cardia3 Y..............2ccc-Cardia4 Y..............2ccd-Cardia5 Y..............
2de1-Map #..................2deb-Map #..................2dec-Map #..................2ded-Map #..................


2ca2-Bahamut's Room X.......2ca3-Waterfall X............2ca8-Mirage 1F X............
2cc2-Bahamut's Room Y.......2cc3-Waterfall Y............2cc8-Mirage 1F Y............
2de2-Map #..................2de3-Map #..................2de8-Map #..................



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_____________________________________________-Standard to Standard Map-__________________________________________________
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..........Some areas have several Coords for a given floor.

..........Each Staircase, Ladder, and all other Teleport tiles, have been renamed to match the floor they Teleport to.



2d4e-Coneria Castle 1F X.....2d10-Coneria Castle 2F-1 X...2d4f-Coneria Castle 2F-2 X...
2d8e-Coneria Castle 1F Y.....2d50-Coneria Castle 2F-1 Y...2d8f-Coneria Castle 2F-2 Y...
2dce-Map #...................2d90-Map #...................2dcf-Map #...................
From:2F-0c/12-...............From:1F-0c/12................From:Coneria Town-02/0d......


2d12-Marsh B2-1 X............2d13-Marsh B2-2 X............2d14-Marsh B3 X..............
2d52-Marsh B2-1 Y............2d53-Marsh B2-2 Y............2d54-Marsh B3 Y..............
2d92-Map #...................2d93-Map #...................2d94-Map #...................
From:B1-01/07................From:B1-20/34................From:B2-3a/3a................


2d15-Earth B2 X..............2d16-Earth B3 X..............2d17-Earth B4 X..............2d18-Earth B5 X..............
2d55-Earth B2 Y..............2d56-Earth B3 Y..............2d57-Earth B4 Y..............2d58-Earth B5 Y..............
2d95-Map #...................2d96-Map #...................2d97-Map #...................2d98-Map #...................
From:B1-2e/24................From:B2-29/33................From:B3-1a/1b................From:B4-09/09................


2d19-Gurgu B2 X..............2d1a-Gurgu B3-1 X............2d1c-Gurgu B3-2 X............
2d59-Gurgu B2 Y..............2d5a-Gurgu B3-1 Y............2d5c-Gurgu B3-2 Y............
2d99-Map #...................2d9a-Map #...................2d9c-Map #...................
From:B1-0c/08................From:B2-01/20................From:B4-17/2d................

2d1b-Gurgu B4-1 X............2d1d-Gurgu B4-2 X............2d1e-Gurgu B5 X..............
2d5b-Gurgu B4-1 Y............2d5d-Gurgu B4-2 Y............2d5e-Gurgu B5 Y..............
2d9b-Map #...................2d9d-Map #...................2d9e-Map #...................
From:B3-31/07................From:B3-05/2c................From:B4-28/2d................


2d23-Ice B1 X................2d1f-Ice B2-1 X..............2d21-Ice B2-2 X..............2d25-Ice B2-3 X..............
2d63-Ice B1 Y................2d5f-Ice B2-1 Y..............2d61-Ice B2-2 Y..............2d65-Ice B2-3 Y..............
2da3-Map #...................2d9f-Map #...................2da1-Map #...................2da5-Map #...................
From:B3-3b/21................From:B1-1e/0b................From:B3-05/04................From:B1-15/16................

2d20-Ice B3-1 X..............2d22-Ice B3-2 X..............2d24-Ice B3-3 X..............
2d60-Ice B3-1 Y..............2d62-Ice B3-2 Y..............2d64-Ice B3-3 Y..............
2da0-Map #...................2da2-Map #...................2da4-Map #...................
From:B2-01/1e................From:B2-33/0c................From:B1-06/14................


2d28-Ordeal 1F X.............2d26-Ordeal 2F-1 X...........2d2a-Ordeal 2F-2 X...........2d2b-Ordeal 2F-3 X...........
2d68-Ordeal 1F Y.............2d66-Ordeal 2F-1 Y...........2d6a-Ordeal 2F-2 Y...........2d6b-Ordeal 2F-3 Y...........
2da8-Map #...................2da6-Map #...................2daa-Map #...................2dab-Map #...................
From:3F-oc/oc................From:1F-02/02................From:2F-10/0f-14/0d-06/08....From:2F-0f/09-01/01..........

2d2c-Ordeal 2F-4 X...........2d2d-Ordeal 2F-5 X...........2d2e-Ordeal 2F-6 X...........2d2f-Ordeal 2F-7 X...........
2d6c-Ordeal 2F-4 Y...........2d6d-Ordeal 2F-5 Y...........2d6e-Ordeal 2F-6 Y...........2d6f-Ordeal 2F-7 Y...........
2dac-Map #...................2dad-Map #...................2dae-Map #...................2daf-Map #...................
From:2F-08/08-...............From:2F-08/0a-04/14..........From:2F-09/0f-14/0b..........From:2F-04/16................

2d4a-Ordeal 2F-8 X...........2d4b-Ordeal 2F-9 X...........2d4c-Ordeal 2F-10 X..........2d4d-Ordeal 2F-11 X..........
2d8a-Ordeal 2F-8 Y...........2d8b-Ordeal 2F-9 Y...........2d8c-Ordeal 2F-10 Y..........2d8d-Ordeal 2F-11 Y..........
2dca-Map #...................2dcb-Map #...................2dcc-Map #...................2dcd-Map #...................
From:2F-04/12................From:2F-03/02................From:2F-08/12................From:2F-12/10................

2d27-Ordeal 3F X.............
2d67-Ordeal 3F Y.............
2da7-Map #...................
From:2F-14/14................


2d32-Sea B1 X................2d31-Sea B2-1 X..............2d35-Sea B2-2 X..............
2d72-Sea B1 Y................2d71-Sea B2-1 Y..............2d75-Sea B2-2 Y..............
2db2-Map #...................2db1-Map #...................2db5-Map #...................
From:B2-2b/30................From:B3-1f/07................From:B3-31/25................

2d30-Sea B3-Entrance X.......2d34-Sea B3-2 X..............2d36-Sea B3-3 X..............
2d70-Sea B3-Entrance Y.......2d74-Sea B3-2 Y..............2d76-Sea B3-3 Y..............
2db0-Map #...................2db4-Map #...................2db6-Map #...................
From:Onrac-2e/1e.............From:B4-3f/06................From:B2-3d/31................

2d33-Sea B4-1 X..............2d37-Sea B4-2 X..............2d38-Sea B5 X................
2d73-Sea B4-1 Y..............2d77-Sea B4-2 Y..............2d78-Sea B5 Y................
2db3-Map #...................2db7-Map #...................2db8-Map #...................
From:B3-02/02................From:B3-2f/1d................From:B4-12/03................


2d39-Mirage 2F X.............2d3a-Mirage 3F X.............
2d79-Mirage 2F Y.............2d7a-Mirage 3F Y.............
2db9-Map #...................2dba-Map #...................
From:B2-0e/1f................From:2F-10/03................


2d3b-Sky 1F X................2d3c-Sky 2F X................2d3d-Sky 3F X................
2d7b-Sky 1F Y................2d7c-Sky 2F Y................2d7d-Sky 3F Y................
2dbb-Map #...................2dbc-Map #...................2dbd-Map #...................
From:Mirage 3F-08/08.........From:1F-13/04................From:2F-13/26................

2d3e-Sky 4F X................2d3f-Sky 5F X................
2d7e-Sky 4F Y................2d7f-Sky 5F Y................
2dbe-Map #...................2dbf-Map #...................
From:3F-09/1c................From:4F-23/23................


2d11-ToF 1F-1 X..............2d44-ToF 1F-2 X..............2d41-ToF 2F-1 X..............2d43-ToF 2F-2 X..............
2d51-ToF 1F-1 Y..............2d84-ToF 1F-2 Y..............2d81-ToF 2F-1 Y..............2d83-ToF 2F-2 Y..............
2d91-Map #...................2dc4-Map #...................2dc1-Map #...................2dc3-Map #...................
From:Temple of Fiends-14/11..From:2F-01/01................From:1F-28/23................From:3F-14/10................

2d42-ToF 3F X................2d40-ToF Earth-1 X...........2d45-ToF Earth-2 X...........2d46-ToF Fire X..............
2d82-ToF 3F Y................2d80-ToF Earth-1 Y...........2d85-ToF Earth-2 Y...........2d86-ToF Fire Y..............
2dc2-Map #...................2dc0-Map #...................2dc5-Map #...................2dc6-Map #...................
From:2F-18/0f................From:1F-01/23................From:1F-01/01................From:Earth-24/1f.............

2d47-ToF Water X.............2d48-ToF Air X...............2d49-ToF Chaos X.............
2d87-ToF Water Y.............2d88-ToF Air Y...............2d89-ToF Chaos Y.............
2dc7-Map #...................2dc8-Map #...................2dc9-Map #...................
From:Fire-10/15..............From:Water-1d/1d.............From:Air-1c/03...............


2d29-EarthGift Forest X.....
2d69-EarthGift Forest Y.....
2da9-Map #..................
From:Leifen-33/1f...........



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_________________________________________________-Map Assignment #-______________________________________________________
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..........The Coords for each area will teleport to the assigned Map #


00-Coneria..................01-Provoka..................02-Elfland..................03-Melmond..................
04-Cresent..................05-Gaia.....................06-Onrac....................07-Leifen...................

08-Coneria Castle 1F........18-Coneria Castle 2F........0c-Temple of Fiends.........

14-Matoya's Cave............09-Elfland Castle...........0a-Northwest Castle.........
16-Marsh Cave B1............1b-Marsh Cave B2............1c-Marsh Cave B3............
13-Dwarf Cave...............

3c-Titan's Tunnel...........15-Sarda's Cave.............
0d-Earth B1.................1d-Earth B2.................1e-Earth B3.................
1f-Earth B4.................20-Earth B5.................

0e-Gurgu B1.................21-Gurgu B2.................22-Gurgu B3.................
23-Gurgu B4.................24-Gurgu B5.................
0f-Ice B1...................25-Ice B2...................26-Ice B3...................

10-Cardia...................27-Bahamut's Room...........
0b-Ordeals 1F...............19-Ordeals 2F...............1a-Ordeals 3F...............

2e-Sea Shrine B1............2d-Sea Shrine B2............2c-Sea Shrine B3............
2b-Sea Shrine B4............2a-Sea Shrine B5............

12-Waterfall................
17-Mirage Tower 1F..........28-Mirage Tower 2F..........29-Mirage Tower 3F..........
2f-Sky Palace 1F............30-Sky Palace 2F............31-Sky Palace 3F............
32-Sky Palace 4F............33-Sky Palace 5F............

34-ToF 1F...................35-ToF 2F...................36-ToF 3F...................
37-ToF Earth................38-ToF Fire.................39-ToF Water................3a-ToF Air..................
3b-ToF Chaos................

11-Earthgift Forest.........










